A Theory And Practice Of Program Development (formal Approaches To Computing And Information Technology (facit))

A Theory And Practice Of Program Development (formal Approaches To Computing And Information Technology (facit))
by Derek J. Andrews / / / PDF


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A Theory and Practice of Program Development provides a comprehensive introduction to a software development method based on VDM-SL. Each development step is rigorously justified, and the strategies and transformations used are justified and explained ma thematically. The approach provides the formal semantics of a simple, but powerful, wide-spectrum programming language and gives a formal definition of both algorithmic and data refinement. Unlike other texts, it covers both the theory and practice of program development. Although based on VDM-SL, no knowledge of this language is assumed, thus making it widely accessible. A Theory and Practice of Program Development is intended for 3rd/4th year undergraduate and postgraduate students taking formal methods and software engineering software developers involved in the production of provably correct computer systems and reusa ble design and the problems of reusable codeA Theory and Practice of Program Development provides a comprehensive introduction to a software development method based on VDM-SL. Each development step is rigorously justified, and the strategies and transformations used are justified and explained ma thematically. The approach provides the formal semantics of a simple, but powerful, wide-spectrum programming language and gives a formal definition of both algorithmic and data refinement. Unlike other texts, it covers both the theory and practice of program development. Although based on VDM-SL, no knowledge of this language is assumed, thus making it widely accessible. A Theory and Practice of Program Development is intended for 3rd/4th year undergraduate and postgraduate students taking formal methods and software engineering software developers involved in the production of provably correct computer systems and reusa ble design and the problems of reusable code.

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