Babylon.js Essentials
by Julien Moreau-Mathis /
2016 / English / PDF
63.3 MB Download
Key Features Understand the basics of 3D (along with the theory)
before practicing Each mini-project provides previous features,
alongside the new feature you are learning, to supply the examples
Learn from the best of the best, a developer at Microsoft, France
Book Description Are you familiar with HTML5? Do you want to build
exciting games and Web applications? Then explore the exciting
world of game and Web development with one of the best frameworks
out there: Babylon.JS. Starting from the beginning, the book
introduces the required basics for 3D development and the knowledge
you need to use the Babylon.js framework. It focuses on the
simplicity provided by Babylon.js and uses a combination of theory
and practice. All the chapters are provided with example files
ready to run; each example file provides the previously learned
features of the framework. Finally, developers will be ready to
easily understand new features added to the framework in the
future. What you will learn Understand what the TypeScript language
is and its benefits (compared to JavaScript) in large projects such
as 3D engines Learn the basics of 3D using Babylon.js without too
much theory but with an emphasis on practice, for a better
understanding of the architecture Know the usage of Material - a
fundamental principle of 3D engines in Babylon.js - and then
customize the appearance of 3D objects Integrate collisions and
physics in gameplay. Understand the notion of impostor for physics
simulation Manage, create, and spatialize audio tracks in 3D scenes
Go further with the Babylon.js framework to create actions on
events Create rendering effects provided by the Babylon.js
framework, such as post-processes About the Author Julien
Moreau-Mathis is a fan of 3D development. He started working with
3D development at the age of 17 and created a C++ framework named
Community Play 3D. Now, he is a developer at Microsoft and he 3:40
PM 3/14/2016takes immense pleasure
Key Features Understand the basics of 3D (along with the theory)
before practicing Each mini-project provides previous features,
alongside the new feature you are learning, to supply the examples
Learn from the best of the best, a developer at Microsoft, France
Book Description Are you familiar with HTML5? Do you want to build
exciting games and Web applications? Then explore the exciting
world of game and Web development with one of the best frameworks
out there: Babylon.JS. Starting from the beginning, the book
introduces the required basics for 3D development and the knowledge
you need to use the Babylon.js framework. It focuses on the
simplicity provided by Babylon.js and uses a combination of theory
and practice. All the chapters are provided with example files
ready to run; each example file provides the previously learned
features of the framework. Finally, developers will be ready to
easily understand new features added to the framework in the
future. What you will learn Understand what the TypeScript language
is and its benefits (compared to JavaScript) in large projects such
as 3D engines Learn the basics of 3D using Babylon.js without too
much theory but with an emphasis on practice, for a better
understanding of the architecture Know the usage of Material - a
fundamental principle of 3D engines in Babylon.js - and then
customize the appearance of 3D objects Integrate collisions and
physics in gameplay. Understand the notion of impostor for physics
simulation Manage, create, and spatialize audio tracks in 3D scenes
Go further with the Babylon.js framework to create actions on
events Create rendering effects provided by the Babylon.js
framework, such as post-processes About the Author Julien
Moreau-Mathis is a fan of 3D development. He started working with
3D development at the age of 17 and created a C++ framework named
Community Play 3D. Now, he is a developer at Microsoft and he 3:40
PM 3/14/2016takes immense pleasure