Canvas Cookbook

Canvas Cookbook
by Bhushan Purushottam Joshi / / / AZW3

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Key Features

Develop simple to advanced recipes of your own, and ultimately produce a great application

Discover a better way to use HTML5 Canvas, JavaScript, and CSS

Put your creative instincts to use in your day-to-day interface developments

Book Description

With the growing popularity of HTML5 Canvas, this book offers tailored recipes to help you develop portable applications, presentations, and games.

The recipes are simple yet creative and build on each other. At every step, the book inspires the reader to develop his/her own recipe. From basic to advanced, every aspect of Canvas API has been covered to guide readers to develop their own application, presentation, or game.

What you will learn

Draw basic shapes such as lines, arcs, curves, and text using the coordinate system

Learn about the animation cycle and use it to animate shapes

Grasp the knowledge required to create particles and use them

Give various effects to images and videos and also use them in animations

Discover the use of event listeners to make recipes interactive and to handle events through event handlers

Create good presentation graphics with graphs and charts

Learn all about 3D development, from building 3D objects to animating them

Convert your knowledge into a complete working game

Understand the interoperability and deployment of recipes on different browsers and on different devices

About the Author

Bhushan Purushottam Joshi is a teacher of computer science and has around 11 years of experience in teaching. He started his career as a programmer in a software firm but found true joy in teaching. He is a teacher by choice and not by chance. He teaches computer science courses such as MCA, MSc IT, BSc IT, and BSc CS at various colleges in Mumbai. He is a master at presenting technical as well as conceptual subjects in the most simplified manner. He has exemplary skill at relating daily life examples to technical concepts, which facilitates understanding of the subject matter. He enjoys teaching technical as well as conceptual subjects such as web design, Java, C#, C++, operating systems, computer networks, data structures, and ethical hacking. He is quite popular and appreciated among students for his able guidance in their project work.

Canvas Cookbook is his first sincere attempt to present the usage of HTML5 Canvas in conjunction with JavaScript and CSS to build simple and crisp recipes.

Table of Contents

Paths and Text

Shapes and Composites


Images and Videos

Interactivity through Events

Creating Graphs and Charts

3D Modeling

Game Development

Interoperability and Deployment

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