Cutting-edge Direct3d Programming: Everything You Need To Create Stunning 3d Applications With Direct3d
by Stan Trujillo /
1996 / English / CHM
4.8 MB Download
Explains Direct3D in clear, understandable language. Appeals to
software developers interested in writing any type of 3D
application for Windows 95, from hobbyist to professional.
Emphasizes development of many types of software, not just games.
Includes plenty of demos enabling readers of varying skill levels
to create source code ideal for their needs. Includes a body of
code that is fast, debugged and royalty-free so readers can program
with Direct3D without having to learn the entire API. Addresses
topics such as 3D coordinates, rendering, texture mapping,
animation, hit-detection, lighting, and morphing.
Explains Direct3D in clear, understandable language. Appeals to
software developers interested in writing any type of 3D
application for Windows 95, from hobbyist to professional.
Emphasizes development of many types of software, not just games.
Includes plenty of demos enabling readers of varying skill levels
to create source code ideal for their needs. Includes a body of
code that is fast, debugged and royalty-free so readers can program
with Direct3D without having to learn the entire API. Addresses
topics such as 3D coordinates, rendering, texture mapping,
animation, hit-detection, lighting, and morphing.