Death By Video Game: Danger, Pleasure, And Obsession On The Virtual Frontline
by Simon Parkin /
2016 / English / EPUB
2 MB Download
"The finest book on video games yet. Simon Parkin thinks like a
critic, conjures like a novelist, and writes like an artist at the
height of his powers—which, in fact, he is." —Tom Bissell,
author of
"The finest book on video games yet. Simon Parkin thinks like a
critic, conjures like a novelist, and writes like an artist at the
height of his powers—which, in fact, he is." —Tom Bissell,
author ofExtra Lives: Why Video Games Matter
Extra Lives: Why Video Games MatterOn January 31, 2012, a twenty-three-year-old student
was found dead at his keyboard in an internet café while the video
game he had been playing for three days straight continued to flash
on the screen in front of him.
On January 31, 2012, a twenty-three-year-old student
was found dead at his keyboard in an internet café while the video
game he had been playing for three days straight continued to flash
on the screen in front of him.
Trying to reconstruct what had happened that night, investigative
journalist Simon Parkin would discover that there have been
numerous other incidents of "death by video game."
Trying to reconstruct what had happened that night, investigative
journalist Simon Parkin would discover that there have been
numerous other incidents of "death by video game."
And so begins a journey that takes Parkin around the world in
search of answers: What is it about video games that inspires such
tremendous acts of endurance and obsession? Why do we so thoroughly
lose our sense of time and reality within this medium? How in the
world can people play them . .
And so begins a journey that takes Parkin around the world in
search of answers: What is it about video games that inspires such
tremendous acts of endurance and obsession? Why do we so thoroughly
lose our sense of time and reality within this medium? How in the
world can people play them . .. to death?
. to death?
In
InDeath by Video Game
Death by Video Game, Parkin examines the medical evidence
and talks to the experts to determine what may be happening, and
introduces us to the players and game developers at the frontline
of virtual extremism: the New York surgeon attempting to break the
, Parkin examines the medical evidence
and talks to the experts to determine what may be happening, and
introduces us to the players and game developers at the frontline
of virtual extremism: the New York surgeon attempting to break theDonkey Kong
Donkey Kong world record . . . the
world record . . . theMinecraft
Minecraft player
three years into an epic journey toward the edge of the game's vast
virtual world . . . the German hacker who risked prison to discover
the secrets behind
player
three years into an epic journey toward the edge of the game's vast
virtual world . . . the German hacker who risked prison to discover
the secrets behindHalf-Life 2 . . .
Half-Life 2 . . .
Riveting and wildly entertaining,
Riveting and wildly entertaining,Death by Video Game
Death by Video Game will
change the way we think about our virtual playgrounds as it
investigates what it is about them that often proves compelling,
comforting, and irresistible to the human mind—except for when it’s
not.
will
change the way we think about our virtual playgrounds as it
investigates what it is about them that often proves compelling,
comforting, and irresistible to the human mind—except for when it’s
not.