Exhibition Design: An Introduction
by Philip Hughes /
2015 / English / PDF
270.4 MB Download
Exhibition Design 2 describes the skills needed to become an
exhibition designer, including: developing a brief and working with
clients; design principles for graphics, circulation, lighting, and
accessibility; presenting ideas to clients; and the practicalities
of production. A wealth of visual material includes photographs of
completed exhibitions by world-renowned designers, concept
drawings, computer renderings, charts and tables of information—all
for a wide range of exhibitions around the world, permanent and
temporary, including museums and galleries, visitor centres, brand
experiences, festivals and trade fairs. This second edition
includes new examples, updated information on the latest digital
technology, and expanded coverage of interactives and sound and
film.
Exhibition Design 2 describes the skills needed to become an
exhibition designer, including: developing a brief and working with
clients; design principles for graphics, circulation, lighting, and
accessibility; presenting ideas to clients; and the practicalities
of production. A wealth of visual material includes photographs of
completed exhibitions by world-renowned designers, concept
drawings, computer renderings, charts and tables of information—all
for a wide range of exhibitions around the world, permanent and
temporary, including museums and galleries, visitor centres, brand
experiences, festivals and trade fairs. This second edition
includes new examples, updated information on the latest digital
technology, and expanded coverage of interactives and sound and
film.