Interface Oriented Design: With Patterns (pragmatic Programmers)
by Ken Pugh /
2006 / English / PDF
2.3 MB Download
Interface Oriented Design
Interface Oriented Design focuses on an important, but
often neglected, aspect of object-oriented design. You'll learn
by pragmatic example how to create effective designs composed
of interfaces to objects, components and services. You'll see
techniques for breaking down solutions into interfaces and then
determining appropriate implementation of those interfaces to
create a well structured, robust, working program.
focuses on an important, but
often neglected, aspect of object-oriented design. You'll learn
by pragmatic example how to create effective designs composed
of interfaces to objects, components and services. You'll see
techniques for breaking down solutions into interfaces and then
determining appropriate implementation of those interfaces to
create a well structured, robust, working program.Interface Oriented Design
Interface Oriented Design explores how to develop
robust, reliable software as a collection of interfaces that
interact with each other.
explores how to develop
robust, reliable software as a collection of interfaces that
interact with each other.
You'll learn what polymorphism and encapsulation really mean,
and how to use these ideas more effectively. See how to create
better interfaces using agile development techniques, and learn
the subtle differences between implementing an interface and
inheriting an implementation. Take a fresh, modern view of
Design By Contract and class responsibilities. Understand the
basis of a service-oriented architecture, including stateful
versus stateless interfaces, procedural versus document models,
and synchronous versus asynchronous invocations.
You'll learn what polymorphism and encapsulation really mean,
and how to use these ideas more effectively. See how to create
better interfaces using agile development techniques, and learn
the subtle differences between implementing an interface and
inheriting an implementation. Take a fresh, modern view of
Design By Contract and class responsibilities. Understand the
basis of a service-oriented architecture, including stateful
versus stateless interfaces, procedural versus document models,
and synchronous versus asynchronous invocations.
Learn about the most useful patterns, including Proxy, Facade,
Adapter, and Factory, as well categories of interfaces
including service providers, information holders, and external
world interfaces.
Learn about the most useful patterns, including Proxy, Facade,
Adapter, and Factory, as well categories of interfaces
including service providers, information holders, and external
world interfaces.
If you want to be a more effective programmer and create better
software, you need Interface Oriented Design.
If you want to be a more effective programmer and create better
software, you need Interface Oriented Design.