Introduction To Game Design, Prototyping, And Development: From Concept To Playable Game With Unity And C# (2nd Edition)
by Jeremy Gibson Bond /
2017 / English / PDF
3.2 MB Download
Award-winning game designer and professor Jeremy Gibson
Bond has spent the last decade teaching game design and
working as an independent game developer. Over the years, his
most successful students have always been those who effectively
combined game design theory, concrete rapid-prototyping
practices, and programming skills.
Award-winning game designer and professor Jeremy Gibson
Bond has spent the last decade teaching game design and
working as an independent game developer. Over the years, his
most successful students have always been those who effectively
combined game design theory, concrete rapid-prototyping
practices, and programming skills.Introduction to Game Design, Prototyping, and Development
Introduction to Game Design, Prototyping, and Development
is the first time that all three of these disciplines have been
brought together into a single book. It is a distillation of
everything that Gibson has learned teaching hundreds of game
designers and developers in his years at the #1 university games
program in North America. It fully integrates the disciplines of
game design and computer programming and helps you master the
crucial practice of iterative prototyping using Unity. As the top
game engine for cross-platform game development, Unity allows you
to write a game once and deliver it to everything from Windows,
OS X, and Linux applications to webpages and all of the most
popular mobile platforms.
is the first time that all three of these disciplines have been
brought together into a single book. It is a distillation of
everything that Gibson has learned teaching hundreds of game
designers and developers in his years at the #1 university games
program in North America. It fully integrates the disciplines of
game design and computer programming and helps you master the
crucial practice of iterative prototyping using Unity. As the top
game engine for cross-platform game development, Unity allows you
to write a game once and deliver it to everything from Windows,
OS X, and Linux applications to webpages and all of the most
popular mobile platforms.
If you want to develop games, you need strong experience with
modern best practices and professional tools. There’s no
substitute. There’s no shortcut. But you can get what you need in
this book.
If you want to develop games, you need strong experience with
modern best practices and professional tools. There’s no
substitute. There’s no shortcut. But you can get what you need in
this book.