The Essential Guide To 3d In Flash

The Essential Guide To 3d In Flash
by Richard Olsson / / / PDF


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If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D.

If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D.Describes 3D concepts in theory and their implementation using Away3D

Describes 3D concepts in theory and their implementation using Away3DDives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the book

Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the bookEach chapter contains a number of tutorials that focus on one specific feature or group of features

Each chapter contains a number of tutorials that focus on one specific feature or group of featuresWhat you’ll learn

What you’ll learnUse Away3D to incorporate real-time 3D into your Flash productions

Use Away3D to incorporate real-time 3D into your Flash productionsEnable users to interact with your 3D content

Enable users to interact with your 3D contentImport external models

Import external modelsUse lighting and shading to make your scene look realistic

Use lighting and shading to make your scene look realisticAnimate your 3D scene in real time

Animate your 3D scene in real timeUse visual effects such as filters and bump mapping

Use visual effects such as filters and bump mappingTips for optimizing performance and generating procedural content

Tips for optimizing performance and generating procedural contentWho this book is for

Who this book is for This book is for Flash developers wanting to learn to use 3D effects within Flash using open source tools.

This book is for Flash developers wanting to learn to use 3D effects within Flash using open source tools.Table of Contents

Table of ContentsGetting Started

Getting StartedCreating Your First 3D Project

Creating Your First 3D ProjectThe View, Scene, and Camera

The View, Scene, and CameraPrimitives, Models, and Sprites

Primitives, Models, and SpritesMaterials, Lights, and Shading

Materials, Lights, and ShadingVector Shapes and Text in 3D 

Vector Shapes and Text in 3DProcedural 3D Content

Procedural 3D ContentInteractivity

InteractivityAnimation

AnimationOptimizing Tips and Tricks

Optimizing Tips and Tricks

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