Video Games And Storytelling: Reading Games And Playing Books

Video Games And Storytelling: Reading Games And Playing Books
by Souvik Mukherjee / / / PDF


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The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.

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